upd:编码规范
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package util
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import (
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"github.com/gabriel-vasile/mimetype"
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"io/ioutil"
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"log"
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"os"
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"path/filepath"
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)
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// CreateDir 创建目录
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func CreateDir(dirPath string) bool {
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err := os.Mkdir(dirPath, 0755)
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return err == nil
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}
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// GetFileDirectory 获取文件所在文件夹
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func GetFileDirectory(filePath string) string {
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directoryPath, _ := filepath.Split(filePath)
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return directoryPath
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}
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// ReadFileMimeInfo 获取文件mime信息
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func ReadFileMimeInfo(filepath string) *mimetype.MIME {
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mt, err := mimetype.DetectFile(filepath)
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if err != nil {
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log.Fatal(err)
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}
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return mt
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}
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// CheckFileIsExist 判断文件是否存在,存在返回 true,不存在返回false
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func CheckFileIsExist(filename string) bool {
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var exist = true
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if _, err := os.Stat(filename); os.IsNotExist(err) {
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exist = false
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}
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return exist
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}
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// WriteByteArraysToFile 写字节数组到文件
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func WriteByteArraysToFile(content []byte, filename string) error {
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return ioutil.WriteFile(filename, content, 0777)
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}
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//// 移动文件到根目录
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//func renameFile(rootDir string, modelType string, videoList []string, pathSeparator string) {
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// total := len(videoList)
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// var count = 0
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// bar := goPrint.NewBar(100)
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// bar.SetNotice("=== 重命名文件:")
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// bar.SetGraph(">")
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// for _, videoFilePath := range videoList {
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// wh := videoPath2WidthHeightTagMap[videoFilePath]
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// fileName := vars.GlobalFilePath2FileNameMap[videoFilePath]
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// if strings.Contains(fileName, videoTag) { // 处理过了
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// fileNames := strings.Split(fileName, videoTag)
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// if len(fileNames) == 2 {
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// fileName = fileNames[1]
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// targetFilePath := rootDir + pathSeparator + "[" + videoPath2DurationMap[videoFilePath] + "]" + modelType + wh + videoTag + fileName
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// err := os.Rename(videoFilePath, targetFilePath)
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// if err != nil {
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// fmt.Printf("=== 重命名异常: %s \n", videoFilePath)
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// }
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// }
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// } else {
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// targetFilePath := rootDir + pathSeparator + "[" + videoPath2DurationMap[videoFilePath] + "]" + modelType + wh + videoTag + " - " + fileName
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// err := os.Rename(videoFilePath, targetFilePath)
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// if err != nil {
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// fmt.Printf("=== 重命名异常: %s \n", videoFilePath)
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// }
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// }
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// count = count + 1
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// bar.PrintBar(util.CalcPercentage(count, total))
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// }
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// bar.PrintEnd("=== Finish")
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//}
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//
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//// 移动文件到原目录
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//func renameFileV2(modelType string, videoList []string) {
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// total := len(videoList)
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// var count = 0
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// bar := goPrint.NewBar(100)
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// bar.SetNotice("=== 重命名文件:")
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// bar.SetGraph(">")
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// for _, videoFilePath := range videoList {
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// wh := videoPath2WidthHeightTagMap[videoFilePath]
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// fileName := vars.GlobalFilePath2FileNameMap[videoFilePath]
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// filePath := util.GetFileDirectory(videoFilePath)
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// if strings.Contains(fileName, videoTag) { // 处理过了
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// fileNames := strings.Split(fileName, videoTag)
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// if len(fileNames) == 2 {
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// fileName = fileNames[1]
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// targetFilePath := filePath + "[" + videoPath2DurationMap[videoFilePath] + "]" + modelType + wh + videoTag + fileName
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// err := os.Rename(videoFilePath, targetFilePath)
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// if err != nil {
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// fmt.Printf("=== 重命名异常: %s \n", videoFilePath)
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// }
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// }
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// } else {
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// targetFilePath := filePath + "[" + videoPath2DurationMap[videoFilePath] + "]" + modelType + wh + videoTag + " - " + fileName
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// err := os.Rename(videoFilePath, targetFilePath)
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// if err != nil {
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// fmt.Printf("=== 重命名异常: %s \n", videoFilePath)
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// }
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// }
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// count = count + 1
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// bar.PrintBar(util.CalcPercentage(count, total))
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// }
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// bar.PrintEnd("=== Finish")
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//}
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