- 新增ReadPsdImage函数支持PSD/PSB格式图片信息读取 - 修改文件扫描逻辑,将视频处理改为媒体候选处理,使用ffprobe统一判定 - 添加对PSB格式的支持,与PSD共享相同8BPS文件头处理 - 重构handle_image.go中的图片处理逻辑,优化错误处理和记录保存 - 更新文件扫描过滤规则,支持更多图片格式并跳过数据库文件 - 添加文件MD5计算功能用于文件唯一性标识 - 修改媒体处理流程,支持音频文件识别和分类处理 - 移除废弃的视频时长转换函数和相关依赖 - 更新依赖版本并添加SQLite支持用于媒体信息存储
115 lines
3.3 KiB
Go
115 lines
3.3 KiB
Go
package core
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import (
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"encoding/binary"
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"fmt"
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"io"
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"os"
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)
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// BMPFileHeader represents the bitmap file header structure.
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type BMPFileHeader struct {
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FileType [2]byte
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FileSize uint32
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Reserved1 uint16
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Reserved2 uint16
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DataOffset uint32
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}
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// BMPInfoHeader represents the bitmap info header structure.
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type BMPInfoHeader struct {
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Size uint32
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Width int32
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Height int32
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Planes uint16
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BitsPerPixel uint16
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Compression uint32
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SizeImage uint32
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XPelsPerMeter int32
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YPelsPerMeter int32
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ColorsUsed uint32
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ColorsImportant uint32
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}
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func ReadBmpImage(filePath string) (error, int32, int32) {
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file, err := os.Open(filePath)
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if err != nil {
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fmt.Printf("=== Failed to open file: %v\n", err)
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return err, 0, 0
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}
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defer file.Close()
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// Read the file header.
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var fileHeader BMPFileHeader
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if err := binary.Read(file, binary.LittleEndian, &fileHeader); err != nil {
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fmt.Printf("=== Failed to Read file: %v\n", err)
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return err, 0, 0
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}
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// Check if it's a valid BMP file by verifying the file type.
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if string(fileHeader.FileType[:]) != "BM" {
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return fmt.Errorf("not a valid BMP file: file type is %q, expected \"BM\"", string(fileHeader.FileType[:])), 0, 0
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}
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// Read the info header.
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var infoHeader BMPInfoHeader
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if err := binary.Read(file, binary.LittleEndian, &infoHeader); err != nil {
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fmt.Printf("=== Failed to Read file: %v\n", err)
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return err, 0, 0
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}
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// 自顶向下 BMP 的高度为负值,取绝对值避免影响后续解析
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return err, absInt32(infoHeader.Width), absInt32(infoHeader.Height)
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//fmt.Printf("=== File size: %d bytes\n", fileHeader.FileSize)
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//fmt.Printf("=== Image dimensions: %dx%d\n", )
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//fmt.Printf("=== Bits per pixel: %d\n", infoHeader.BitsPerPixel)
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// At this point, you would typically read the pixel data into a slice,
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// taking into account any padding required for alignment and the specific
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// pixel format (e.g., RGB, RGBA, indexed color). This part is omitted here.
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// You may also need to skip over a possible color palette if present.
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// The size of the palette can be inferred from the number of colors used and
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// the bits per pixel value.
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// For simplicity, we'll just read the rest of the file as raw bytes.
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//data, err := ioutil.ReadAll(file)
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//if err != nil {
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// panic(err)
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//}
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//fmt.Printf("=== Read %d bytes of pixel data.\n", len(data))
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}
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// absInt32 返回 int32 的绝对值
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func absInt32(v int32) int32 {
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if v < 0 {
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return -v
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}
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return v
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}
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// ReadPsdImage 读取PSD/PSB格式的图片信息(两者共享相同的8BPS文件头)
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func ReadPsdImage(filePath string) (err error, width int, height int) {
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file, err := os.Open(filePath)
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if err != nil {
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fmt.Printf("=== Failed to open file: %v\n", err)
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return err, 0, 0
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}
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defer file.Close()
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var header [26]byte
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if _, err := io.ReadFull(file, header[:]); err != nil {
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fmt.Printf("=== Failed to read PSD/PSB header: %v\n", err)
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return err, 0, 0
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}
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if string(header[0:4]) != "8BPS" {
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return fmt.Errorf("not a valid PSD/PSB file: magic %q, expected \"8BPS\"", string(header[0:4])), 0, 0
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}
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version := binary.BigEndian.Uint16(header[4:6])
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if version != 1 && version != 2 {
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return fmt.Errorf("unsupported PSD/PSB version: %d", version), 0, 0
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}
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height = int(binary.BigEndian.Uint32(header[14:18]))
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width = int(binary.BigEndian.Uint32(header[18:22]))
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return nil, width, height
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}
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