- 移动阶段并行处理文件,按原子计数上报累计进度 - 扫描遍历阶段实时上报已发现文件数,界面不再卡在 0/0 - 新增 /api/scan/ws WebSocket 实时推送扫描状态;前端断线指数退避自动重连,并以低频轮询兜底 - 新增统计看板与媒体库筛选/排序,目录选择器路径不存在时回退到最近可用父目录 - 存放目录支持自定义并持久化,默认输出到 KMP已整理
171 lines
4.9 KiB
Go
171 lines
4.9 KiB
Go
package probe
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import (
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"image"
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"os"
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_ "image/gif"
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_ "image/jpeg"
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_ "image/png"
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_ "golang.org/x/image/bmp"
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"golang.org/x/image/draw"
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_ "golang.org/x/image/tiff"
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_ "golang.org/x/image/webp"
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)
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const (
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// brightnessDecodeLimit 明暗分析允许解码的最大像素数,超出时跳过分析(按 mid 归类),避免超大图 OOM
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brightnessDecodeLimit = 40_000_000
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// thumbnailMaxEdge 明暗分析时大图缩放后的最长边像素,缩小到该尺寸内再统计
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thumbnailMaxEdge = 256
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// thumbnailScaleThreshold 像素数超过该值才缩放为缩略图再统计
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thumbnailScaleThreshold = 250_000
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)
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// AnalyzeBrightness 打开并解码图片,分析明暗程度。
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// darkScore: 暗色像素(亮度 < 80)占比;lightScore: 亮色像素(亮度 > 175)占比。
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// 超大图(超过 brightnessDecodeLimit 像素)直接跳过分析返回 mid;大图先缩放为缩略图再统计,降低内存与耗时。
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func AnalyzeBrightness(filePath string) (darkScore float64, lightScore float64, err error) {
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f, err := os.Open(filePath)
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if err != nil {
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return 0, 0, err
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}
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defer f.Close()
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cfg, _, err := image.DecodeConfig(f)
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if err != nil {
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return 0, 0, err
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}
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if cfg.Width <= 0 || cfg.Height <= 0 || cfg.Width*cfg.Height > brightnessDecodeLimit {
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return 0, 0, nil // 超大图跳过,由调用方按 mid 归类
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}
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if _, err := f.Seek(0, 0); err != nil {
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return 0, 0, err
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}
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img, _, err := image.Decode(f)
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if err != nil {
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return 0, 0, err
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}
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if img.Bounds().Dx()*img.Bounds().Dy() > thumbnailScaleThreshold {
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img = scaleToThumbnail(img, thumbnailMaxEdge)
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}
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dark, light := analyzeBrightness(img)
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return dark, light, nil
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}
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// scaleToThumbnail 将大图等比缩放到最长边不超过 maxEdge 的缩略图(纯内存,不落盘)。
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// 缩放是像素平均,整体亮度分布基本保留,用于粗粒度明暗分类足够准确。
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func scaleToThumbnail(img image.Image, maxEdge int) image.Image {
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srcBounds := img.Bounds()
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srcW, srcH := srcBounds.Dx(), srcBounds.Dy()
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if srcW <= 0 || srcH <= 0 {
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return img
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}
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ratio := float64(maxEdge) / float64(max(srcW, srcH))
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dstW, dstH := int(float64(srcW)*ratio), int(float64(srcH)*ratio)
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if dstW < 1 {
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dstW = 1
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}
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if dstH < 1 {
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dstH = 1
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}
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dst := image.NewRGBA(image.Rect(0, 0, dstW, dstH))
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draw.BiLinear.Scale(dst, dst.Bounds(), img, srcBounds, draw.Over, nil)
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return dst
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}
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// analyzeBrightness 统计暗色/亮色像素占比(ITU-R BT.601 亮度公式)。
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// 完全透明的像素(alpha=0)不计入统计。
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// 对常见内存布局(NRGBA/RGBA/Gray)直接访问像素数组,避免 image.At 接口逐像素开销。
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func analyzeBrightness(img image.Image) (darkScore float64, lightScore float64) {
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bounds := img.Bounds()
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totalPixels := bounds.Dx() * bounds.Dy()
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if totalPixels == 0 {
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return 0, 0
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}
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var darkCount, lightCount, sampleCount int64
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switch m := img.(type) {
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case *image.NRGBA:
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pix := m.Pix
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for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
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offset := m.PixOffset(bounds.Min.X, y)
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for x := bounds.Min.X; x < bounds.Max.X; x++ {
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r, g, b, a := pix[offset], pix[offset+1], pix[offset+2], pix[offset+3]
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if a == 0 {
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offset += 4
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continue
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}
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countBrightness(float64(r), float64(g), float64(b), &darkCount, &lightCount)
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sampleCount++
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offset += 4
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}
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}
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case *image.RGBA:
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pix := m.Pix
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for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
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offset := m.PixOffset(bounds.Min.X, y)
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for x := bounds.Min.X; x < bounds.Max.X; x++ {
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// 预乘 alpha:若完全不透明则按直接值,否则近似取非预乘分量
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a := pix[offset+3]
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if a == 0 {
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offset += 4
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continue
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}
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r, g, b := pix[offset], pix[offset+1], pix[offset+2]
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if a != 255 {
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r = uint8(int(r) * 255 / int(a))
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g = uint8(int(g) * 255 / int(a))
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b = uint8(int(b) * 255 / int(a))
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}
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countBrightness(float64(r), float64(g), float64(b), &darkCount, &lightCount)
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sampleCount++
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offset += 4
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}
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}
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case *image.Gray:
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pix := m.Pix
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for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
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offset := m.PixOffset(bounds.Min.X, y)
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for x := bounds.Min.X; x < bounds.Max.X; x++ {
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v := float64(pix[offset])
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if v < 80 {
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darkCount++
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} else if v > 175 {
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lightCount++
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}
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sampleCount++
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offset++
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}
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}
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default:
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for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
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for x := bounds.Min.X; x < bounds.Max.X; x++ {
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r, g, b, a := img.At(x, y).RGBA()
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if a == 0 {
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continue
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}
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countBrightness(float64(r>>8), float64(g>>8), float64(b>>8), &darkCount, &lightCount)
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sampleCount++
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}
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}
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}
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if sampleCount == 0 {
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return 0, 0
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}
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return float64(darkCount) / float64(sampleCount), float64(lightCount) / float64(sampleCount)
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}
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// countBrightness 按 BT.601 亮度公式累计暗/亮像素计数
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func countBrightness(r, g, b float64, darkCount, lightCount *int64) {
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brightness := 0.299*r + 0.587*g + 0.114*b
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if brightness < 80 {
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*darkCount++
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} else if brightness > 175 {
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*lightCount++
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}
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}
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